tlehnhaeuser Posted September 30, 2019 Share Posted September 30, 2019 I am trying to design a mechanism that would pop-up and then drop. I cant seem to get the constraints to show this in mechanism mode. I welcome any ideas. thanks Tom popup rotater.ics Quote Link to comment Share on other sites More sharing options...
BSTAFF Posted September 30, 2019 Share Posted September 30, 2019 something like this? popup rotater.ics Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted October 2, 2019 Author Share Posted October 2, 2019 Hi Blake Not exactly but that's very close. I gotta investigate how you did it. T Quote Link to comment Share on other sites More sharing options...
SSIMMONS Posted October 3, 2019 Share Posted October 3, 2019 Good Morning, I am not sure exactly what application you need this for. Is it for visual reference or mechanism operational accuracy? If its for the first, export to blender and set up key frames and rigid body modifiers in the physics tab. If for accuracy you may consider using Sim Wise (this costs money without the add on for IC I believe) using object contact and key-framing (though they key frames in sim wise make no sense to me to this day and not for lack of trying. By this i mean they always reset 360 degree rotations back to 0 even though the progression graphing is correct initially, etc.). Hope this helps, Thanks. -Spencer 1 Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted October 3, 2019 Author Share Posted October 3, 2019 Hi Spencer Thanks for the feedback. Its for accuracy but doesn;t have to be 100% accurate. Its for halloween animated prop mechanisms. I could do the keyframes in IronCAD if really needed. I was just trying to gauge the "travel" on the vertical pipe. Tx Tom Quote Link to comment Share on other sites More sharing options...
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