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Position Parameters?


tlehnhaeuser

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Hi Tom,

 

I use "Structured Parts" to achieve this in two different ways.

 

1. The part that you want to position is the "Structure Part", with the "Bodies" positioned relative to that part's origin.

 

2. You create a "Structured Reference Part" that is fixed in the scene, and to which the other parts are constrained.

 

The attached movie and scene file demonstrate option 2.

 

Malcolm

Scene_Position.ics

IRONCAD_2017_PU1.1___Parameters_for_Scene_Position.mp4

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Hi Tom,

 

I use "Structured Parts" to achieve this in two different ways.

 

1. The part that you want to position is the "Structure Part", with the "Bodies" positioned relative to that part's origin.

 

2. You create a "Structured Reference Part" that is fixed in the scene, and to which the other parts are constrained.

 

The attached movie and scene file demonstrate option 2.

 

Malcolm

46193[/snapback]

 

 

Thank You Malcom

this looks interesting, I will check it out and see how it works for me,.

T

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Hi Tom,

With the IC Mech Tools Parametrical Position tool you can achieve this.

First, create the parameter on the part, then drop the tool and apply the parameter to the coordinate.

 

ParamPosition.png

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Hi Tom,

With the IC Mech Tools Parametrical Position tool you can achieve this.

First, create the parameter on the part, then drop the tool and apply the parameter to the coordinate.

 

ParamPosition.png

46196[/snapback]

 

Hi Jonas

Hmm that is not in my version, I guess it needs to be updated.

t

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I want to add my .02 worth on this thread. I was always wondering if it was just me, but does anyone know a "place" to go to check if there are updates available for the IC Mechanical package? This has always been very frustrating as to how a person can find out if they have the latest version. There may be a simple solution available for this, but I sure don't know what it is. Maybe just a pinned notice in the support community site, with a link to go get it would be nice. Just a thought.

Also, I love all the things that IC Mech provides, but I'm sure I only use a small part of what it does because I just don't know what all the features do. It seems like there was something out there that had a breakdown of the functions available, but I don't remember how to get to it if it was out there. If there isn't something like that, there needs to be something that gives an example of each function so a person can start using all of the features.

 

Mike

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Kevin,

 

This link only took me to the page to start a trial of IC-Mech. I already have it, and just want to find a breakdown of the functions if possible. Did I skip over something?

 

What Tom had was more what I was looking for, but I'm sure that is outdated because it is still IronProXT. I was just hoping to see a more recent breakdown.

 

Mike

Edited by mwalls558626
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Hi Tom,

 

I use "Structured Parts" to achieve this in two different ways.

 

1. The part that you want to position is the "Structure Part", with the "Bodies" positioned relative to that part's origin.

 

2. You create a "Structured Reference Part" that is fixed in the scene, and to which the other parts are constrained.

 

The attached movie and scene file demonstrate option 2.

 

Malcolm

46193[/snapback]

 

Malcom

Thanks, I was trying to see if I can do this, however its a little confusing to me. I really not a fan of structured mode. But I will continue to dig deeper.

Thanks

T

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Hi Tom,

 

I couldn't do much of what I do without "Structured" parts. In a similar way to IRONCAD's "Single Scene" environment, Structured Parts are a "Single Part Environment" where you can contain (and more importantly constrain) all of the sketches, 3D curves, surfaces and solids used in the construction of a part.

 

In this particular application, Structured Parts allows us to constrain a "solid body" (our reference sphere), to a "point" in our structured part, that can move in 3 axes. To achieve the 3 axes, we need 2 sketch planes. The position of the 2nd sketch plane is driven by the point in the 1st sketch.

 

The steps are as follows, and is demonstrated in the attached movie.

 

1. Create Structured Part (automatically become active)

2. Create XZ Sketch (Plane/Face)

- Insert "Point" within the sketch

- Add the 2 "Dimensional Constraints" to the "Point"

3. Create YZ Sketch (Parallel to Face at Point)

- "Project Constraint" the "Point" from the 1st Sketch

- Insert a new "Point"

- Add a "Horizontal Constraint" between the new "Point" and the "Projected Point"

- Add the 3rd "Dimension Constraint"

4. Drop a "Reference Sphere" into the scene (location not important)

- Edit the "Sketch Position" for this sphere

- "Parallel at Point" to the 2nd Sketch Plane and it's Point

- Set the "Origin" at the same Point (of the 2nd Sketch)

- Check that "Fix to Reference" is selected.

5. Set "Points" as "Construction" within the sketches, so they don't show (optional and not shown in movie)

6. Deactivate the part (not shown in movie)

 

Hopefully you can see that the "Sketch Positions" are the key. That is, ensuring that they are referenced (and fixed) to the correct points.

 

Malcolm

IRONCAD_2017_PU1.1___Parameters_for_Scene_Position___Creation.mp4

Edited by Malcolm Crowe
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  • 1 year later...
Hi Tom,

 

I couldn't do much of what I do without "Structured" parts.  In a similar way to IRONCAD's "Single Scene" environment, Structured Parts are a "Single Part Environment" where you can contain (and more importantly constrain) all of the sketches, 3D curves, surfaces and solids used in the construction of a part.

 

In this particular application, Structured Parts allows us to constrain a "solid body" (our reference sphere), to a "point" in our structured part, that can move in 3 axes.  To achieve the 3 axes, we need 2 sketch planes.  The position of the 2nd sketch plane is driven by the point in the 1st sketch.

 

The steps are as follows, and is demonstrated in the attached movie.

 

1. Create Structured Part (automatically become active)

2. Create XZ Sketch (Plane/Face)

    - Insert "Point" within the sketch

    - Add the 2 "Dimensional Constraints" to the "Point"

3. Create YZ Sketch (Parallel to Face at Point)

    - "Project Constraint" the "Point" from the 1st Sketch

    - Insert a new "Point"

    - Add a "Horizontal Constraint" between the new "Point" and the "Projected Point"

    - Add the 3rd "Dimension Constraint"

4. Drop a "Reference Sphere" into the scene (location not important)

    - Edit the "Sketch Position" for this sphere

    - "Parallel at Point" to the 2nd Sketch Plane and it's Point

    - Set the "Origin" at the same Point (of the 2nd Sketch)

    - Check that "Fix to Reference" is selected.

5. Set "Points" as "Construction" within the sketches, so they don't show (optional and not shown in movie)

6. Deactivate the part (not shown in movie)

 

Hopefully you can see that the "Sketch Positions" are the key.  That is, ensuring that they are referenced (and fixed) to the correct points.

 

Malcolm

46219[/snapback]

 

thank you Malcolm!

Sorry I didn;t see this until now.

Tom

 

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