emil.rindell Posted April 9, 2010 Share Posted April 9, 2010 I know that we have the abillity to add a bumpmap on a surface and if you use them correctly you could do some pretty cool and realistic renderings... But it would be more awesome to have displacement maps as a feature aswell. With this kind of feature you could for example create realistic bricks, grass etc with just an image. Please add this into IRONCAD See the examples below to see what I mean: Bump map: Displacement map: Quote Link to comment Share on other sites More sharing options...
Cary OConnor Posted April 9, 2010 Share Posted April 9, 2010 Based on a quick search, I don't think this would be simple for our rendering. The base of our code (Yafray) doesn't have this shader. So we would have to develop it from scratch. Not impossible, but not a highly requested item either. Where would this be used in general rendering? More examples.... Cary Quote Link to comment Share on other sites More sharing options...
emil.rindell Posted April 9, 2010 Author Share Posted April 9, 2010 Based on a quick search, I don't think this would be simple for our rendering. The base of our code (Yafray) doesn't have this shader. So we would have to develop it from scratch. Not impossible, but not a highly requested item either. Where would this be used in general rendering? More examples.... Cary 28337[/snapback] I understand..but I think those who render alot will find this feature verry usefull. In general renderings you could use this at any part that you want to have an rough and "bumpy" surface.. I found some more examples: Bricks: Fire: Fabric: Chocolate: Tree: As you can see there is no limit where to use it! Just think of the renderings you could do with this feature Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted April 9, 2010 Share Posted April 9, 2010 (edited) YES!!!!! I constantly need to model items with this type of need I.E. cotton balls, textured bags ( some with fur), believe it or not chocolate logos, and alot of anatomical models that absolutelt require this ability) and after seeing the image with the "branches" that is what I need for my landscaping designs. Edited April 9, 2010 by tlehnhaeuser Quote Link to comment Share on other sites More sharing options...
Cary OConnor Posted April 9, 2010 Share Posted April 9, 2010 Do you have that product or are these just renderings you found? I would like to see the settings they offer for this. Cary Quote Link to comment Share on other sites More sharing options...
emil.rindell Posted April 9, 2010 Author Share Posted April 9, 2010 Do you have that product or are these just renderings you found? I would like to see the settings they offer for this. Cary 28344[/snapback] I'm sorry I'dont have that product, I could do some more searching later on if you want to.. The renderings was found on this page: http://www.indigorenderer.com I know that you were going to like this Tom Quote Link to comment Share on other sites More sharing options...
cborer Posted April 10, 2010 Share Posted April 10, 2010 Very nice Link! Thanks I would especially need Landscape and nature: Like: Grass, Tree, Then houses: Concrete, Brick, Glas (windows) Until now I had no Luck with rendering glass (big glass-windows) with houses Carlo Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.