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請問有更好的方法可以創建有錐度的實體嗎?


周原弘

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我想創建類似這樣的有錐度的實體,目前使用面拔模,角度我都要一次又一次的編輯,直到調整出我需要的。想問說,角度的部分有精確的計算方法嗎?

那如果用3D曲線先畫出我要的四個面,這樣要如何長成實體?

我有附加ICS檔,謝謝各位幫忙

image.png

test.ics

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I'm not sure what is being asked here, but if you are after a "Half Pyramid" shape, then you could potentially start with the "Pyramid" Intellishape from the Shapes Catalog and then trim away (Extrude Cut) the unwanted half. Then the model can be easily sized using the sizebox handles.

Malcolm

Half Pyramid.PNG

Half Pyramid.ics

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