周原弘 Posted December 16, 2020 Share Posted December 16, 2020 我想創建類似這樣的有錐度的實體,目前使用面拔模,角度我都要一次又一次的編輯,直到調整出我需要的。想問說,角度的部分有精確的計算方法嗎? 那如果用3D曲線先畫出我要的四個面,這樣要如何長成實體? 我有附加ICS檔,謝謝各位幫忙 test.ics Quote Link to comment Share on other sites More sharing options...
Cary OConnor Posted December 16, 2020 Share Posted December 16, 2020 2020-12-16-13-11-15.mp4 Quote Link to comment Share on other sites More sharing options...
Malcolm Crowe Posted December 16, 2020 Share Posted December 16, 2020 I'm not sure what is being asked here, but if you are after a "Half Pyramid" shape, then you could potentially start with the "Pyramid" Intellishape from the Shapes Catalog and then trim away (Extrude Cut) the unwanted half. Then the model can be easily sized using the sizebox handles. Malcolm Half Pyramid.ics Quote Link to comment Share on other sites More sharing options...
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