bbuche Posted January 14, 2019 Share Posted January 14, 2019 In 2018 when looking down on a part with the tri-ball on you could click on the top middle dot and it would lock the z axis. Now you have to slightly rotate your view and lock the axis and then toggle back to the top view. Is there any way to fix this? Thank you B- Quote Link to comment Share on other sites More sharing options...
Mike Hatch Posted January 15, 2019 Share Posted January 15, 2019 Yes if you look directly (perpendicular) at a surface the triball will show correctly that perpendicular aspect, so you will have to move slightly. You can "look at" (F7) on the same plane and pick slightly offset, the view will shift and re-orientate the triball, but then that's just similar to your spinning slightly off axis I don't have 2018 any more to try this out, do you have an example (picture). Quote Link to comment Share on other sites More sharing options...
Mike Allen Posted January 15, 2019 Share Posted January 15, 2019 What I'm seeing, is that the focus is on the center handle, instead of the outside handle (as it was in IC2018 & previous versions.) IC2019: IC2018: Quote Link to comment Share on other sites More sharing options...
IronKevin Posted January 15, 2019 Share Posted January 15, 2019 Yes, that was a change made in 2019. Quote Link to comment Share on other sites More sharing options...
Mike Allen Posted January 15, 2019 Share Posted January 15, 2019 I would think that the closest handle should get the focus. Maybe there could be a way to drill down, by repeatedly pressing TAB, or clicking the handle multiple times. I just don't see how this change was an improvement. Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted January 15, 2019 Share Posted January 15, 2019 In 2018 when looking down on a part with the tri-ball on you could click on the top middle dot and it would lock the z axis. Now you have to slightly rotate your view and lock the axis and then toggle back to the top view. Is there any way to fix this? Thank you B- 48695[/snapback] Yup I noticed this as well. I would like the old function back. Tx Quote Link to comment Share on other sites More sharing options...
Cary OConnor Posted January 15, 2019 Share Posted January 15, 2019 So you are saying it is more common to lock the Z axis for rotations versus locking the X and Y and being able to move with the center of the TriBall in this orientation? We had so many requests to be able to access that centerpoint and not many mentions of the ability to rotate like that. Maybe when you lock and axis, we can look at tab to switch to other axis handles. You would not see the highlight in that orientation however. Cary Quote Link to comment Share on other sites More sharing options...
bbuche Posted January 15, 2019 Author Share Posted January 15, 2019 yes please let us have the old function back. We didn't know we had to ask for it because it was a function and it really kills my workflow having to do something different then it has always been. Please please please bring it back. Quote Link to comment Share on other sites More sharing options...
Cary OConnor Posted January 15, 2019 Share Posted January 15, 2019 As a quick alternative at this time, use the F9 key to toggle. When you have the TriBall on, you can hit F9 to go to perspective and you can select the handles on the TriBall as long as the TriBall is not directly in the middle of the screen. Once you select, hit F9 to toggle back to orthogonal. At this point, it looks like it may have to be an option or we need to come up with a different use model for this. As mentioned, there are many requests to access the centerpoint in this instance. I understand the change of behavior and we will try to find a way to accommodate both. Cary Quote Link to comment Share on other sites More sharing options...
cborer Posted January 16, 2019 Share Posted January 16, 2019 Hi Cary I struggled over that many times since I installed 2019 to lock the Z axis for rotations (no perspective view) seems very useful to me (and logical) this is a precise maneuver. :-) "versus locking the X and Y and being able to move with the center of the TriBall in this orientation" .... I do not understand this.... can you post a movie? PS of course nobody asks for it if it is there! Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted January 16, 2019 Share Posted January 16, 2019 yes please let us have the old function back. We didn't know we had to ask for it because it was a function and it really kills my workflow having to do something different then it has always been. Please please please bring it back. 48724[/snapback] I agree well stated +10 Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted January 28, 2019 Share Posted January 28, 2019 I think if we could just right click and rotate the outer ball and enter a value, that would save the day. Quote Link to comment Share on other sites More sharing options...
Malcolm Crowe Posted January 29, 2019 Share Posted January 29, 2019 I think if we could just right click and rotate the outer ball and enter a value, that would save the day. 48899[/snapback] Clever suggestion Tom. Quote Link to comment Share on other sites More sharing options...
Cary OConnor Posted January 30, 2019 Share Posted January 30, 2019 I like that concept as well. It actually reduces the clicks. The only issue is that it assumes you are orthogonal and in the correct orientation (which really is the only case where the handles overlap causing this report). Let's see if we can get that added to help resolve the case. Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted January 30, 2019 Share Posted January 30, 2019 I like that concept as well. It actually reduces the clicks. The only issue is that it assumes you are orthogonal and in the correct orientation (which really is the only case where the handles overlap causing this report). Let's see if we can get that added to help resolve the case. 48923[/snapback] Ok maybe the option is greyed out if those conditions are not met? t Quote Link to comment Share on other sites More sharing options...
bbuche Posted February 1, 2019 Author Share Posted February 1, 2019 something anything just please make this a priority if at all possible thank you Quote Link to comment Share on other sites More sharing options...
B. Ludin Posted February 1, 2019 Share Posted February 1, 2019 A way to choose either the center handle or the axis handle of the tribal in perpendicular view would be highly welcome +1 Quote Link to comment Share on other sites More sharing options...
Cary OConnor Posted February 12, 2019 Share Posted February 12, 2019 Hi All, After considerable discussions and ideas, I think we settled on a way to handle the request. When handles (center and translation) on the TriBall overlap (based on a bounding box of the handles), we will change the behavior of the outer ring of the TriBall. In this overlap condition, the outer ring of the TriBall will act as a click to lock the translation axis. So in your case of orthogonal views, when you hoover over the center of the TriBall it will get the Center point of the TriBall (2019 behavior). To get the translation handle, hoover over the outer ring and you will see the Translation Icon on the cursor and the axis handle highlight. Click on it to select that axis. Then click and rotate as normal. We had many other optional idea but they all had various issues and this seems to be a valid way to handle it especially since the outer ring is slightly risky as a rotation method since you could be slightly not orthogonal to the view and could get a rotation issue. So changing it to this behavior make it more useful and a safe option. Comments? Quote Link to comment Share on other sites More sharing options...
Mike Allen Posted February 13, 2019 Share Posted February 13, 2019 I think that I could get used to doing it that way. It isn't quite as intuitive as it was in previous versions (i.e. simply clicking the handle that is closest), but it would at least restore the functionality. Quote Link to comment Share on other sites More sharing options...
bbuche Posted April 12, 2019 Author Share Posted April 12, 2019 nice compromise works well! Quote Link to comment Share on other sites More sharing options...
tcooksey Posted April 15, 2019 Share Posted April 15, 2019 I think that I could get used to doing it that way. It isn't quite as intuitive as it was in previous versions (i.e. simply clicking the handle that is closest), but it would at least restore the functionality. 49083[/snapback] I agree with Mike, this is not intuitive for me either. Troy Quote Link to comment Share on other sites More sharing options...
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