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New PANTONE® Colors for KeyShot

When you asked for colors, we didn't give you any old, ordinary colors. We teamed up with the company that knows color best. And now, we've got a fresh update for everyone who wants a complete palette of vibrant pastel, new neon, and fabulous fashion colors.   View the full article  

Cary OConnor

Cary OConnor

Alita: Battle Angel Concepts Rendered in KeyShot By Vitaly Bulgarov

Alita: Battle Angel, a live-action remake of the '90s Japanese manga series Gunnm, was released February 14, 2019 to a lot of mixed reviews from fans and critics, but those who know the artist involved can't say enough about, or get enough of, the concepts and visuals that went into the production. Here's just a little glimpse:   View the full article  

Cary OConnor

Cary OConnor

KeyShot 8.2 Now Available

Today, we're excited to introduce KeyShot 8.2. In this release, we focus on stability and integration with 3D modeling software. There are A LOT of improvements in this release but also some important new features and updates.   View the full article  

Cary OConnor

Cary OConnor

All New and Improved KeyShot for SOLIDWORKS Integration and Add-on

Over the years, Luxion has established strong integration between KeyShot and SOLIDWORKS to help 3D professionals create 3D renderings and animations quickly. The one-click import to KeyShot, LiveLinking geometry update, and Motion Study support has provided a seamless experience—and now we've made it even better!   View the full article  

Cary OConnor

Cary OConnor

Textures in KeyShot: Adding Textures to Your 3D Model

So, you've captured the joy of creating a bump, color, specular and opacity map in one fell swoop and now you would like to apply those maps to your model to create the most incredible rendering your customer/client/boss/wife has ever laid eyes upon. It's extremely easy to do inside KeyShot. Once you have your textures created, it's only a matter of applying them to the model and adjusting the mapping. Here's how to do it.   View the full article  

Cary OConnor

Cary OConnor

How to Create and Use Physical Lights in KeyShot

In KeyShot, there are two ways to light your scene. HDRIs are the default method, but physical lights can be used as well. A combination of both HDRI and physical lighting works well too. To add a physical light, simply drag and drop a light material from the KeyShot Library to a piece of geometry in your scene. There are five light material types in KeyShot and each behave differently, providing a wide array of uses in lighting your scene. Understanding the different light material types in Key

Cary OConnor

Cary OConnor

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