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Textures in KeyShot: Adding Textures to Your 3D Model


Cary OConnor

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So, you've captured the joy of creating a bump, color, specular and opacity map in one fell swoop and now you would like to apply those maps to your model to create the most incredible rendering your customer/client/boss/wife has ever laid eyes upon. It's extremely easy to do inside KeyShot. Once you have your textures created, it's only a matter of applying them to the model and adjusting the mapping. Here's how to do it.

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