jolizon590016 Posted July 16, 2014 Share Posted July 16, 2014 Is there a better way of routing electrical wiring and hydraulic hoses through or along other components. 3D curves or 2D sketch and convert to 3D as guides. Working with 3D curves is nice but hard to control. Getting to close to hatch a vertigo attack. Regards, Joseph Quote Link to comment Share on other sites More sharing options...
IronKevin Posted July 16, 2014 Share Posted July 16, 2014 3D Curves are really the only tool we have for routing. Using the TriBall to position 3D spline points is the best method. While moving the 3D Curve with the TriBall press "P" to place a point in space. Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted July 16, 2014 Author Share Posted July 16, 2014 (edited) Thanks Kevin. I tried something but getting there test_3.ics Edited July 16, 2014 by jolizon590016 Quote Link to comment Share on other sites More sharing options...
dhovatter Posted July 17, 2014 Share Posted July 17, 2014 (edited) This is a box I wired using the method Kevin was talking about. Dallas it takes getting accustom to but by driving the guide curve around with triball and then pressing "P" where you want points you can drag the triBall around in a plain otherwise the points jump around and attache to what ever. once you get the basic points, use more then you think you will need, you can go back and edit the guide curves to eliminate interference with other wires/hoses. Edited July 17, 2014 by dhovatter Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted July 17, 2014 Share Posted July 17, 2014 I agree Using the TRiBall "P" approach is probablt the best way to do wires, hoses, and tubing. If you use the Connector tool that helps too (see image). However, to model wires almost useless unless we could "harness" and provide some more "electrical" properties to test circuits, get wire lengths and etc... I personally would like to have more advanced abilities in this regard, I think implementing a thirdparty such as TurboTools would be a welcome addition. T Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted July 17, 2014 Author Share Posted July 17, 2014 Thanks to all for the help. I am trying to do a tutorial for this. And your suggestions will do help. Here my work in progress I was able to convert the center 2D profile to 3d curve but the left most 2D profile didn't covert correctly. In previous work in progress using the 3D polyline over this profile as guide gets it done. I will integrate all you have helped me with. Regards to all Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted July 17, 2014 Share Posted July 17, 2014 Nice Joseph. You may be able to make 2 - 2D shapes> Create 3D> Join them. Not sure. I remember back in 1994 I used SDRC and it had the great ability to automatically adjust wire lengths, tyhe wires would constrain the component to which it was attached, in other words, if you had a draw with a keyboard on it, if you pull the draw out and the wire was short, it would stop your draw from pulling out and then you had the click of the button to make the wires longer to suit. Just reminiscing. T Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted July 17, 2014 Author Share Posted July 17, 2014 (edited) This how it should look. It is still a work in progress vertigo Edited July 29, 2014 by jolizon590016 Quote Link to comment Share on other sites More sharing options...
ysinitsyn Posted July 18, 2014 Share Posted July 18, 2014 The best way to convert the 2D Sketch to 3D Curve is to use Surface -> Extract 3D Curve. But need to use one trick, because we can't select all 2D curve at once. See the video Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted July 18, 2014 Author Share Posted July 18, 2014 (edited) Low resolution r2 Draft. Work in progress and will add wiring via connector. vertigo Edited July 29, 2014 by jolizon590016 Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted July 18, 2014 Share Posted July 18, 2014 Atatched is a simple video that also may help in this endeavor. Note: to draw a 3D line perpendicular to a face simply hold the SHFT key. tom 3d_wire.7z Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted July 18, 2014 Author Share Posted July 18, 2014 Thanks Tom. By the way while on the Shift Key subject, if you are facing a hole almost close to dead center to your view and drag a catalog shape to the center it doesn't fall to the center as the center point goes off as your cursor go past the diameter. Tried it with almost the keys unless a combination does the trick with out changing the view. This came up on a support call. Thanks again Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted July 21, 2014 Author Share Posted July 21, 2014 (edited) This is the update version. I hope this presents the concept and allow viewer to do their work around on their end. Please suggest areas of improvement. Edited July 29, 2014 by jolizon590016 Quote Link to comment Share on other sites More sharing options...
dhovatter Posted July 21, 2014 Share Posted July 21, 2014 hold "Shift" key click on the circle and it will place on center Dallas Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted July 21, 2014 Author Share Posted July 21, 2014 Thanks Dallas. Getting rusty sight and mind. Copied 3D Curve path and edited each. Joseph Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted July 25, 2014 Author Share Posted July 25, 2014 (edited) The final guide posted on tips and tricks Thanks to all Edited July 29, 2014 by jolizon590016 Quote Link to comment Share on other sites More sharing options...
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