tlehnhaeuser Posted January 30, 2013 Share Posted January 30, 2013 If anyone can provide suggestions as to what Shaders and seeting sto use to get the "water droplet" effect. I tried using maps but since the bottle is square its poresentling a problem. below is an image of the bottle I am trying to model, thank Tom Quote Link to comment Share on other sites More sharing options...
IronKevin Posted January 30, 2013 Share Posted January 30, 2013 Hi Tom, Try adding the image as a Bump Image Shader (see example Scene for settings). Scene6.ics Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted January 30, 2013 Author Share Posted January 30, 2013 Thanks Kev I will try. btw cant open your file you have a version newer than 2013 ;-) Quote Link to comment Share on other sites More sharing options...
IronKevin Posted January 30, 2013 Share Posted January 30, 2013 Sorry, that was done in a pre-release of PU1. Here's the settings: Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted January 30, 2013 Author Share Posted January 30, 2013 cool on both accounts Quote Link to comment Share on other sites More sharing options...
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