Jump to content

getting light through glass


Guest rzito

Recommended Posts

Thanks Kevin

 

I tried that on those two samples.

 

I also tweaked the emission on that component but it makes the whole diffuser glow.

 

By the way is there a way to copy lights more than one at a time, the rendering was done on 2011 beta 2.

 

Regard

 

 

 

 

Link to comment
Share on other sites

Well I think the way to achieve this is not using the "glow". Really you want the volumetric lighting (if you want to see the light in space). But that is a fake result on spot lights and does not give accurate results through all types of objects. I think true volumetrics is difficult and time consuming rendering process. If you do not need the results in space, you can probably achieve the results on the parts using a point light and a real modeled cone with reflection around the point light. Maybe Kevin can give it a try.

 

Cary

Link to comment
Share on other sites

Thanks Kevin

 

Maybe i should remove the diffuser for the sake of the render, do think the cut off provide by the slot in the tube could be projected onto a model of a stepped ceiling and would there be special setup for lights.

 

I'll have a try and post the results.

 

Regards

 

Link to comment
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...