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Rendering Bubbles Or Small Multiple Objects


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Below is an image from the yafray gallery.

 

 

 

 

I'm curious how this person was able to render the bubbles in the liquid. Are these bubbles actually modeled as parts or is there a trick in the rendering shaders ?

 

I have a need to render a snow globe filled with a bunch of small metal shavings.

 

If anyone cna shed light on this, it would be appreciated.

Thanks

Tom

95_sornen.jpg

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