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Two Windows Looking At The Same Scene


Robert Andersson

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Two windows to the SAME scene:

-Open a scene.

-Menu Window/ New window.

This open up a new window looking at the same scene.

Make them side by side.

Nice.

 

However, the windows are rotating the same time!

Solution:

-In scene browser, select a different CAMERA for one of the scenes.

To do that, RM a camera in the scenebrowser "Look trough Camera"

 

Compered to simply splitting an existing scene, is that here you have full OpebGL support.

 

 

twoWindowsSameScene.jpg

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However, the windows are rotating the same time!

Solution:

-In scene browser, select a different CAMERA for one of the scenes.

To do that, RM a camera in the scenebrowser "Look trough Camera"

8622[/snapback]

 

Nice Robert, interesting but on my laptop the rotation remains independent of each other without the need for the Camera reset. Hmmmmm

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Tom, are you creating a new window, like Robert, or are you doing a split screen? A new window shares the same camera as the original window, so it rotates in sync (which is why you need to create a new camera.) A split screen will automatically create a new camera based on the current camera, so it will start with the same view, but will rotate independently.

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Mike, I did it correctly by making a new window, but get this, I tried it again and now the I need the camera approach. Originally there must have been some sort of command sequences (that I will never find out) that allowed me to rotate independently. I wish I had the time to figure it out.

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