mgajewski Posted November 17, 2004 Share Posted November 17, 2004 I'd like to model a flat rounded blob object, much like a flat rounded river stone, and, (if possible but not a must), to be able to tug and pull at it to change it. If anyone can suggest a good approach to this project I'd appreciate it. Mark Quote Link to comment Share on other sites More sharing options...
mmccall Posted November 17, 2004 Share Posted November 17, 2004 I would guess just depends on how hard you want to make things... Surely you could use lofted shapes... take the L3 circles for instance... change the sections to splines so you can make some really realistic "blobby" shapes... ... and go from there... 3D curves and loft between the sections... Easy enough... put a little time into one and all the others will be copy and modify... and look really good.. Here is one out of 3D... with a surface loft... has alot to be desired... rounded edges... etc.. but just a quick run... RIVER_ROCK.ics Quote Link to comment Share on other sites More sharing options...
mmccall Posted November 17, 2004 Share Posted November 17, 2004 OOOHH YEAH... anybody remember back in 5.2 etc when we had the "Deform Faces" function !!!! that would work here!!... especially if when you activated the tool it placed a grid over the surface you want to deform and you pull at different points.. Looks like we need that tool back !!! To make river rocks if nothing else !!! Quote Link to comment Share on other sites More sharing options...
mgajewski Posted November 17, 2004 Author Share Posted November 17, 2004 The file and comments are both very helpful but I still need to achieve that "bar of soap" effect of all-around rounding which I am having difficulty with. Lofts - they always seem to end up with pointy ends. So please give me more on the subject Quote Link to comment Share on other sites More sharing options...
Guest bkline Posted November 17, 2004 Share Posted November 17, 2004 Try this Rock.ics Quote Link to comment Share on other sites More sharing options...
Cary OConnor Posted November 22, 2004 Share Posted November 22, 2004 You can use the surface tools and the 3D curves to create the desired shape. Mesh Surface works fairly well for this. Cary Quote Link to comment Share on other sites More sharing options...
mmccall Posted November 22, 2004 Share Posted November 22, 2004 (edited) Yeah.. like I was saying.. my version needs a little more work... you can adjust the tangencys at the end of the 3dcurves when doing the mesh to make those sides come together without the edges being too sharp... then .. mirror to get a lower half... you can also do the normal surface to surface rounds and whatever once it is solid (or even still as a surface).. too smooth things up.. Edited November 22, 2004 by mmccall Quote Link to comment Share on other sites More sharing options...
B. Ludin Posted November 28, 2004 Share Posted November 28, 2004 (edited) Still, being able to modify the postion and orientation of UV-mesh nodes would be a great enhancement to the surfacing capabilities of IC. I predict that this alone would make IC much more attractive to industrial designers. Beat Edited November 28, 2004 by B. Ludin Quote Link to comment Share on other sites More sharing options...
cborer Posted November 29, 2004 Share Posted November 29, 2004 Beat- great Idea Yes please Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted January 18, 2005 Share Posted January 18, 2005 Just completed a rock for a presentation. I thought I pass it on if anyne has the need. Rock.zip Quote Link to comment Share on other sites More sharing options...
Guest EricFoy Posted January 28, 2005 Share Posted January 28, 2005 Duuuude... That's AWESOME ! Quote Link to comment Share on other sites More sharing options...
tlehnhaeuser Posted January 28, 2005 Share Posted January 28, 2005 Thanks Eric I'm glad you likey! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.