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Use the Triball for fast orientation to global


Robert Andersson

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It's very useful to use the Triball for fast orientation of 3D objects.

One case is to orient objects to the world cordinates:

-Select objekt (Surface, Intellishape, Part or assy)

-Activate Triball (F10),

-Rightmouse anywhere in the scene and select "Orient to global" from the resulting menu.

This orient the Triball to the scene's global cordinatsystem.

Robert Andersson

oriantToGlobal_01.gif

oriantToGlobal_02.gif

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This is something I have never used until recently, but an quickly finding a great benefit to it in 6.0. In the past when you drug/dropped a part into the scene, it would not drop at the global 0's. Now that this behavior has changed in 6.0, so that the very first part dropped into a scene drops at the global zero, I'm finding that it makes sense to use the tribal to quickly orient to global and that I can now rely on the global coordinate more.

 

So I second this tip as I have found this functionality very useful with 6.0 biggrin.gif

 

 

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