I made a table with the command of automatic hole list.
However, the table was not in the ideal form.
Ideally, I want it to be like the first image. However, the reality is as shown in the second image.
Or maybe there's another problem.
I made the drawing smaller and then used the command in the auto hole list. Then, it became a table according to the small minute. I want to make a table of the original size.
I want to solve these two problems.
I made a block and made it into a drawing.
But the block was a little inclined.
So I made a new block. I used a command parallel to the edge to match the block.
However, it was still inclined. So, if there are several ways to parallel a tilted block, let me know.
I want to display the X-Y plane, the X-Z plane, and the Y-Z plane of the global coordinates in the scene.
How do I do that?
Also, I want to bring a block to the base point of X, Y, and Z that I displayed.
Is it possible?
Angle restraints and length constraints are available.
However, I want to constrain the distance from the edge of the block to the edge of the block and the distance between the center of the hole and the edge of the block.
How do I do it?
Let's if you want to make a complex hole like a star.
In such a case, how should I open it?
Is there a way to make a hole using the lines you drew in the sketch?