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RVERVOORT

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About RVERVOORT

  • Birthday 02/10/1987

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  1. Good tip on the scene templates. I'll run some experiments tomorrow. Dries
  2. I know I can very easily just reorient the view manually or rotate a sketch/shape using the triball, but I simply don't get the way IC reorients views. And why is the default view orientation in every new scene T.B.R (top-BACK-right)?? Sorry for being so autistic about this... Dries
  3. Hi Joseph, I know SolidWorks is the odd duck with Y as the height axis. What I'm actually confused about is the way IC rotates the camera when starting a sketch 'On X-Y Plane', 'On Y-Z Plane' etc. * In SolidWorks, when I start a sketch on the front plane (XY in SW) or right plane (YZ in SW), the height axis (Y in SW) always points upwards. * In IRONCAD, when I start a sketch on the front plane (Z-X in IC), the height axis (Z in IC) points upwards. When I start a sketch on the right plane (Y-Z in IC), the Y axis (and not the height axis) points upwards. To me, this is confusing behavior. Do you get what I mean? Maybe attached video fragments help to explain. In the first video I show how IC rotates the view when starting a sketch on default planes. In the second video I show how SW handles view orientation when doing basically the same thing. So in short, I'm confused because: in IC, when I start a sketch on Z-X plane the Z axis points upwards, BUT when I start a sketch on Y-Z plane the Y axis points upwards. (In SW, when I start a sketch on the front or right plane the Y axis ALWAYS points upwards.) Dries IC_view_orientation_20140928.mp4 SW_view_orientation_20140928.mp4
  4. Hi there, I have a few (basic) questions about the default behavior in IRONCAD regarding default view orientation and sketch orientation. As a SolidWorks user, I'm getting a little confused... A ) Whenever I open a new Scene in IRONCAD, the default view is 'T.B.R' (top-back-right). Why is that? A new part/assembly document in SolidWorks always defaults to 'T.F.R' (top-front-right). To me this makes much more sense. I know I can quickly toggle the view to T.F.R in IRONCAD, but can I change the default view to T.F.R? B ) Another source of confusion is the default re-orientation of the view and orientation of X & Y axes when starting a sketch on X-Y, Y-Z, Z-X Planes. I don't understand how IRONCAD decides to orient the view when starting a sketch. Sometimes the camera is turned, so the Z axis doesn't point upwards... Sometimes the X and/or Y sketch axes are facing opposite directions... I know how to re-orient the view and I know I can rotate the sketch plane using the triball, but I simply don't see the logic behind IRONCAD's default behavior. Can someone clarify? Please see attached images to see the difference between IC and SW behavior. Dries
  5. Or better yet: subdivision modeling. Dries
  6. Thanks for the warm welcome, guys! In all fairness, IC is pretty amazing as it is right now. For solid modeling it is vastly more robust and efficient than SolidWorks. I think I'll soon be an "evangelist" for both KeyShot and IC... Anyway, I'll be digging into the surfacing tools more to gain some familiarity. I'm sure there will be some "Ahaas" and "Ohoos" here and there. However, a set of interactive surfacing tools (CV pulling? Boundary matching? Pulling edges while maintaining continuity?) would really put IC in the stratosphere of awesomness. Or maybe I'm too spoiled by using Rhino and the Shape Modeling Plug-in. Dries
  7. Hello, I'm very new to IC. In fact, I discovered it only very recently by reading about the KeyShot integration on the KeyShot blog. (I'm a huge KeyShot fan & advocate!) I'm coming from SolidWorks. The Innovative modeling workflow is extremely refreshing! For the most part, I'll be using IC to design & document steel constructions. However, I like to explore the complete toolset, including surfacing. For surfacing tasks I currently use a combination of SolidWorks and Rhino. On first sight, I can't find a way to construct surfaces with continuity to one another (G1, G2). Can this currently be done? Are there plans to include surface blends or matching in future releases? Dries
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