Jump to content

Blogs

Using Depth of Field In KeyShot

KeyShot has all the features that allow you to capture your scene just as you would with a real-world camera. Its ability to add depth to a scene is no different and, it's a whole lot easier. KeyShot’s Depth of Field (DOF) camera settings is a simple, powerful option to bring another level of realism to your product shots. Let's have a look at how to use it. View the full article

Cary OConnor

Cary OConnor in KeyShot

RenderWeekly KeyShot Animation Challenge [Winner & Finalists]

Over the past few weeks, we teamed up with @renderweekly as they hosted the first KeyShot Animation Challenge on Instagram. We were thoroughly amazed with the creativity and unexpected use of KeyShot Animation to visualize so many different products and more effectively communicate design. We would like to thank RenderWeekly and, to everyone who took part in the challenge, you amazed us - THANK YOU. View the full article

Cary OConnor

Cary OConnor in KeyShot

Mike Jelinek on Using Gravity Sketch & KeyShot for His Comic Art Series

Mike Jelinek is no stranger to using software to explore the extents of creating concepts and art. His Metasketch research explores the use of KeyShot toon material in the process of rapid ideation and his Machines of Adventure series is his concept of a cinematic universe where KeyShot is used to render the visual used in each episode (there are three you can check out). View the full article

Cary OConnor

Cary OConnor in KeyShot

Mike Jelinek on Using Gravity Sketch & KeyShot for HIS Comic Art Series

Mike Jelinek is no stranger to using software to explore the extents of creating concepts and art. His Metasketch research explores the use of KeyShot toon material in the process of rapid ideation and his Machines of Adventure series is his concept of a cinematic universe where KeyShot is used to render the visual used in each episode (there are three you can check out). View the full article

Cary OConnor

Cary OConnor in KeyShot

Adding Textures and Materials to Labels in KeyShot

KeyShot allows you to more accurately communicate the physical properties of your labels by applying materials and textures to them. Of course, you can simply add a label to a surface and run with the default settings but you can push the realism even further with simple adjustments to material and texture. View the full article

Cary OConnor

Cary OConnor in KeyShot

IronCAD Unveils Product Update 1 for IRONCAD 2021

The latest product update for IronCAD makes major improvements to productivity and usability in the design process in both 3D and 2D. (Atlanta, GA) April 12th, 2021 – IronCAD, the premier 3D CAD program of choice for machine designers, officially announces the release of the first update for IronCAD’s newest 2021 edition. The IRONCAD 2021 Product Update #1 (PU1) features exciting enhancements and capabilities that enable IronCAD users to accelerate productivity in the design process in both

Cary OConnor

Cary OConnor in IronCAD

What’s New – IronCAD 2021 Product Update 1

IronCAD 2021Product Update #1 Extending IronCAD 2021’s Usability and Productivity   We’re excited to announce the latest release of IRONCAD 2021 Product Update #1, which focuses on extending the usability and productivity of IronCAD 2021 making your innovative 3D designs get to production faster. This new release contains many exciting improvements and capabilities that help you drive innovation, reduce design time, and communicate more efficiently. Our goal for IRONCAD 2021 Produ

Cary OConnor

Cary OConnor in IronCAD

Creating a Copy of an Externally Linked File

IronCAD has a whole list of ways to create copies and links of parts. But what if you have externally linked parts in an assembly that you want to use elsewhere or in another design? We will cover the many ways you can do this in IronCAD. Let dive in: If you want to use a part that exists in a large assembly inside of another design, you can use the save as part/assembly external option from the home menu to create an external linked copy in another location. This tool is very useful for li

BSTAFF

BSTAFF in IronCAD

How to Create Custom Bokeh in KeyShot

Today we’ll be looking at KeyShot's Depth of Field setting and the background blur effect called bokeh. We'll demonstrate how to set up a standard bokeh appearance, then use this to show how to create custom bokeh appearances using bokeh filters in KeyShot. View the full article

Cary OConnor

Cary OConnor in KeyShot

How to Use Lock Camera Map in KeyShot

Camera mapping of textures and labels has been a feature in KeyShot for quite some time. The Camera mapping type projects your texture or label onto your model based on the camera’s orientation. When you move the camera, the projected texture moves as well. View the full article

Cary OConnor

Cary OConnor in KeyShot

Digital Engineering’s Editors Pick: IronCAD Mechanical for Productivity Enhancements for Mechanical Design

A version of this IronCAD Mechanical 2021 article was first published on Digital Engineering, by the DE Editors. IronCAD Mechanical 2021 is an add-on productivity module in the IronCAD Productivity Suite. IronCAD LLC releases IronCAD Mechanical 2021, an add-on productivity module in the IronCAD Productivity Suite. The company says many changes in this update were the result of customer requests to add new capabilities to existing features. New features include improved import/expo

Cary OConnor

Cary OConnor in IronCAD

How to Create Complete Animations in KeyShot Using the Studio Switch Event

There's a secret, or rather, slightly hidden feature in KeyShot that allows you to animate the switch from one Studio to another. Imagine having two complementary scenes and instead of creating two different animations, you simply add another Studio and switch to it with little more than a click. What does this mean? Well, your entire animation can come to life all within KeyShot, and all within a single KeyShot scene. View the full article

Cary OConnor

Cary OConnor in KeyShot

Common Components

Common components reduce the amount of time required for a user to create bulk drawings by connecting pre-created drawings to common parts and assemblies. These common components have preexisting drawings associated with them when used from the IronCAD catalog system in the 3D scene. When you need to make a  bulk drawing for your assemblies, the drawings' look and feel will remain consistent for parts that have already have drawings and will update to the changes performed on these parts/assembl

BSTAFF

BSTAFF in IronCAD

KeyShot 10.1 Now Available

Today, we're excited to bring you KeyShot 10.1. With KeyShot 10, Luxion introduced consolidated light management, advanced keyframe and environment animation capabilities, the all-new Smart Export for a wide variety of 3D output options, and a completely redesigned Move Tool for improved accessibility and placement. View the full article

Cary OConnor

Cary OConnor in KeyShot

3D Printing with 3MF from KeyShot

Among KeyShot 10’s new Smart Export additions is a new 3D printing format that allows you to export 3MF files directly from KeyShot. Here, we'll learn how to export 3MF files from KeyShot to significantly speed up your prototyping process. View the full article

Cary OConnor

Cary OConnor in KeyShot

×
×
  • Create New...