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Pattern Feature - Multi threaded ?


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Is the code for the pattern feature multi threaded ?

 

I have a large part with 5000 holes in it and the regeneration speed is killing my productivity. I notice that when I create several new holes in this part, IronCAd goes away and thinks about it for 5 or so minutes using only 25% of the processor, i.e. one core of my i5 chip.

 

but doing a similar operation and using a bilinear feature pattern, I noticed that the cpu utilisation jumped up to 100% for about 10 seconds and then fell back to 50% for the remainder of the processing time.

 

Are their any tips for improving the regen speed of a large part. I've knocked the surface smoothness back to 20, and I'm dumbing down the part at various stages, by exporting and reimporting back in.

 

thanks

 

Nick

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I created the pattern of holes in 2d, in CAXA, as about 70% were regular, it was just that 30% that spoiled the party. So I imported the dxf back into a sketch, thats when my troubles began. Essentially their seemed to be multiple issues with the sketch. Deleting duplicates worked very well , I like that tool within the sketch toolbar but their still seemed to be erroneous issues with the sketch which should not have caused a problem.

So in trying to fix it resulted in multiple regens.

 

 

Cary - this was using the new pattern feature.

 

in fairness I have tried this number of holes in the past with ProE Wf4 , and it just fell in a heap...

 

thanks

 

 

 

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