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Guest EricFoy

I think I've seen the "bug" before, but I don't recall the exact circumstances. Sometimes you just have to tweak the projection settings around to get good results. I know that there have been times I've just given up, or I found a better image that worked.

 

But your rendering brings me to an idea: What say we open a "water stream" thread and see who can get the most realistic shot of a water stream entering a pool...? I like your results, but whaddya say we take to the next level? Any takers?

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UV mapping is based on the kernel information. I found two ways to correct it in your example. Change the part to acis is one. The other is to change the facet smoothness to something like 70 instead of 30 when it is parasolid. Both seemed to correct it at that end.

 

Cary

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