The Stratasys and KeyShot design competition committee is proud to announce the winners of the 2021 Gaming Mouse Design Competition. We received over 80 design submissions! That total includes several ineligible, international submissions that were outstanding nonetheless.
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Today we’ll be looking at KeyShot's Depth of Field setting and the background blur effect called bokeh. We'll demonstrate how to set up a standard bokeh appearance, then use this to show how to create custom bokeh appearances using bokeh filters in KeyShot.
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Today, we'll look at how to create shared KeyShot Resource folders to help organize your assets and collaborate across a network.
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Backpack design, meet VR. Kicking off 2021, we were honored to team up with Gravity Sketch for the Gravity Sketch / KeyShot Backpack Design Challenge. The competition took place primarily on Instagram with over 100 entries submitted under the #gskschallenge that spanned diverse, thoughtful, and creative solutions in backpack design.
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When you have unwanted noise or specks of light in your image, Denoise and Firefly Removal will clean it up quick. Today, we'll take a look at KeyShot Denoise and show you how you to use it to smooth out your visuals to produce faster results from your KeyShot scenes.
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Camera mapping of textures and labels has been a feature in KeyShot for quite some time. The Camera mapping type projects your texture or label onto your model based on the camera’s orientation. When you move the camera, the projected texture moves as well.
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There's a secret, or rather, slightly hidden feature in KeyShot that allows you to animate the switch from one Studio to another. Imagine having two complementary scenes and instead of creating two different animations, you simply add another Studio and switch to it with little more than a click. What does this mean? Well, your entire animation can come to life all within KeyShot, and all within a single KeyShot scene.
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Today, we're excited to bring you KeyShot 10.1. With KeyShot 10, Luxion introduced consolidated light management, advanced keyframe and environment animation capabilities, the all-new Smart Export for a wide variety of 3D output options, and a completely redesigned Move Tool for improved accessibility and placement.
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KeyShot allows you to more accurately communicate the physical properties of your labels by applying materials and textures to them. Of course, you can simply add a label to a surface and run with the default settings but you can push the realism even further with simple adjustments to material and texture.
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Mike Jelinek is no stranger to using software to explore the extents of creating concepts and art. His Metasketch research explores the use of KeyShot toon material in the process of rapid ideation and his Machines of Adventure series is his concept of a cinematic universe where KeyShot is used to render the visual used in each episode (there are three you can check out).
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Mike Jelinek is no stranger to using software to explore the extents of creating concepts and art. His Metasketch research explores the use of KeyShot toon material in the process of rapid ideation and his Machines of Adventure series is his concept of a cinematic universe where KeyShot is used to render the visual used in each episode (there are three you can check out).
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MacDirectory recently spoke with Senior Software Engineer at Luxion, Søren Gammelmark, in order to learn about the challenges and advances of KeyShot's latest 3D feature – RealCloth. Image: Paul Lang
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A recent article on 3Dprint.com described how Rosenbauer, the world’s leading manufacturer of systems for firefighting and disaster protection:
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Over the past few weeks, we teamed up with @renderweekly as they hosted the first KeyShot Animation Challenge on Instagram. We were thoroughly amazed with the creativity and unexpected use of KeyShot Animation to visualize so many different products and more effectively communicate design. We would like to thank RenderWeekly and, to everyone who took part in the challenge, you amazed us - THANK YOU.
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KeyShot has all the features that allow you to capture your scene just as you would with a real-world camera. Its ability to add depth to a scene is no different and, it's a whole lot easier. KeyShot’s Depth of Field (DOF) camera settings is a simple, powerful option to bring another level of realism to your product shots. Let's have a look at how to use it.
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One of the quickest and easiest ways to give your product or vehicle renderings more realism is to add presence in your scenes by setting them on a surface and adding a nice shadow or ground reflection.
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KeyShot exclusive Axalta’s coatings have been an incredible resource for renderings of all kinds. Whether transportation-related or product-related, the array of hot hues and other color options can add just the snap of color needed with a simple drag-and-drop.
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KeyVR Connect is a new feature that allows you and your team to join the same virtual scene where you can collaborate and make design decisions in real time, from anywhere. If you're new to KeyVR, it's a way to go from your KeyShot scene to a VR environment with a single-click. It's made for designers, requires no coding, and is the easiest way to go from 3D to VR. You can find out more and try it at keyshot.com/keyvr/. Now let’s get started!
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KeyShot Pro comes with many geometry tools to manage and work with your imported models. One of those is the Split Object Surface Tool. Today, we'll look at the tool and the Paint Selection feature for quick selection and splitting of model surfaces.
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The Mesh Simplification tool in KeyShot Pro allows you to quickly reduce the triangle counts of your mesh-based models. Here, we'll take a look at how to access and use it along with some tips on how to control the mesh quality.
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KeyShot has an array of lighting capabilities from simple drag-and-drop HDRI lighting to physical lights, along with lighting presets to get you started and a Light Manager to make controlling your scene lighting easy. KeyShot also has rich volumetric lighting capabilities that allow you to create light rays (god rays) or lights shining through a hazy scene. Today, we'll show how it's done using KeyShot's Scattering Medium and Spotlights.
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The Delft Hyperloop is a climate-neutral, scalable Hyperloop system designed to transport passengers at speeds over 620 mph (1000 km/h). Over the past six months, the Delft University of Technology DH05 team has worked toward proving the technical and commercial viability of the Hyperloop concept. Part of this was the completion of a full-scale pod design. This month, it was successfully presented at European Hyperloop Week in Valencia, Spain.
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We were honored to jointly sponsor the Core77 Design Awards with Stratasys this year. With so many talented designers and teams, and many memorable designs, this was an incredibly challenging design award to single out one winner. What made the Core77 Design Awards unique is the detail that each team provided about how they used KeyShot in the process and what challenges KeyShot helped solve. In the end, we selected three for a variety of reasons but, in the end, had to make one selection to tak
With USDz and GLB export from KeyShot, there are a lot of ways to experience your 3D models. One common method is to share them with a QR code. The person uses the camera on their mobile device to scan the QR code which opens a link and (on modern mobile devices) displays the 3D model right on the screen. Today, we'll show you how to do this.
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