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Check point Renders During Animation


tlehnhaeuser

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You can play animations and press the STOP button and start a render (lock pushpin) at the desired position of the camera.

 

Click PLAY for the animation and continue with your animation and STOP the animation at desired position again and create a new render for each position (again making sure to lock the pushpin on the render window).

 

Now for marketing materials you have a complete animation with exact matching renderings at specific check points of the animation.

This is fantastic.

 

The only request I would have is that we be able to STOP an animation and Suppress parts/assemblies prior to launching a rendering at that point.

 

tom

 

Ok and I forgot to mention that when you STOP the animation to create a render. You can also INSERT A CAMERA to save that view for future purposes as well!

 

 

Edited by tlehnhaeuser
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