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B. Ludin

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    My wish list: #1 Differential locking (topic 2477) #2 Take over customized setting when updating #3 Configurations remember SmartPaint #5 Interference checking should consider threads

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  1. Ok, I have tested whether it works when externally linking using the new Limited Reference option, and unfortunately, it does not (yet). I can't see a reason why it shouldn't, though. So this would be an easy ER: the main scene should not claim externally linked geometry that is linked via Limited Reference. This would instantly enable the described kind of collaboration. In addition, there should be a command to convert traditional links to a limited reference links, so older files can be updated easily.
  2. I do not work in such an environment, so I am not an expert in these matters. But since all the externally linked geometries can be edited from the master/layout/parent scene, the described behavior makes sense to me. However, I expect that using the new "Limited Reference" type of external link that is described here https://www.ironcad.com/blog/whats-new-in-2024/#_Toc153481182 , (which doesn't allow editing the linked geometries from the layout file) might actually solve your problem.
  3. Is it possible to create a coordinate table in an IC drawing analogous to a hole table, but with the ability to mark any selectable geometry point instead of just arcs/arc centers? If so, how?
  4. look for stencil fonts or stenciled fonts, there's a lot of them e.g. https://www.1001fonts.com/stenciled-fonts.html
  5. I guess, the silence means: no, it's not possible (in which case I would file an ER). Or am I overlooking the obivous?
  6. Is there a type of constraint that allows the simulation of gears in mechanism mode? I'm not looking for a full physical simulation with interlocking teeth. A constraint that defines the relative rotation (if A turns by x degrees, B turns by +/-f * x degrees) or roll/shift (if A turns by x degrees, B shifts by y mm) would be sufficient. Adding some kind of of backlash factor would be a nice topping.
  7. Yes, but that doesn't save me from hand-typing the 100 height values, right? I'm looking for a possibility to increment a parameter automatically. Or, as more flexible approach, have IC iterate through the rows of an Excel sheet an generate a new part/shape reading the parameter values for each part/shape from a new row.
  8. How can I generate a series of copies with an incremented parameter? Let's say I need 100 versions of a part with heights ranging from 1 to 100mm? Can this be done in IC somehow? If not, I would put in an ER to have the copy dialog feature an "increment parameter" functionality.
  9. Tom - have you actually found a way of doing this? Possibly even within IC, i.e. w/o a detour to Blender? I'm in the same situation as you were back then, wanting to 3Dprint parts that have surfaces modified by bump or displacement maps.
  10. Thanks for the hint Cary, but I will definitely need those parts to be transparent that are set to be transparent. So yes, an option would be needed to make the active part feature usable for me. Can you take that as an ER or should I open a thread in the ER section?
  11. I have the settings like this except for the low quality transparency, which has the biggest effect but is not giving satisfactory rendering. It would be nice if there was a choice not to make everything transparent upon activating a part. Often this is not needed.
  12. I have tried the Active Part feature. And I noticed that IC becomes slooooooow when I set a part as active (e.g. rendering drops from 10fps to 0.1fps). Has naybody else noticed this? Is there away to avoid that (other than reducing the part count)? Cheers, Beat
  13. I would like to generate a helix along a 3D curve, or sweep&rotate a profile along a 3D curve, or model a bent spring... I hope I can make myself understood, there's many ways of describing this. Is this possible with IC and if so how? Cheers, Beat
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