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tcooksey

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  1. In the original version of 2024 and the latest update, using a previously created 3D Scene template locks up the program. I have opened the old file (last updated in 2023 version) in 2024 and did an update, then saved it as a template file. When I start a new scene and select that template, the program hangs and the template does not open. I have attached the offending file. Thanks for any suggestions, Troy TDROME METRIC TEMPLATE.ics
  2. Okay, I will see if I can figure it out. I have seen it do that with some other files, but never with that kind of file from you guys.
  3. My virus protection software (Norton's) is automatically detecting the dlls as threats and removing them. Never seen this before on downloaded hot fixes. I can't seem to disable this through settings. Do I need to disable Norton's to be able to extract this?
  4. Sorry for the delay in response. I have had a hard time figuring out when/why this occurs. It seems to show up during/after you have edited a 2D profile, but it is not an edge that is necessarily related to the profile you are editing. Just an edge in the background, then after you finish, a different edge is highlighted.
  5. Another odd thing that has shown up since the update last week is that a few random edges will show a green highlight like you selected them. You can get rid of them by recreating the display, but they soon reappear and you have to recreate display over and over. Troy
  6. I agree with Mike, this is not intuitive for me either. Troy
  7. Is anyone having trouble moving or rotating entities in a 2D sketch? I am finding that if you try to move or rotate entities, you see the preview of the move, but it just reverts back to its original position when the command is finished. These functions do work if you copy instead of move. This issue showed up after the latest patch. Troy
  8. Cary, Sure enough, that works. Obviously in the past, the order did not matter and my muscle memory was having me do it in the order that I was used to. Thanks, but I would like to put in an enhancement request to be able to do it in either order. I know this must seem petty, but there have been a lot of strides to streamline the workflow by reducing button clicks and what not, but loss of basic functionality that you have been used to for 20 years seems like it would certainly be a backward step. Troy
  9. I have downloaded and installed the new patch. The above issue is listed as addressed, but it does not seem to do (or not do) anything differently. Troy
  10. Okay, had to think about top 10. 1) Intelligent booleans 2) Triball 3) Keyshot integration 4) Thread 5) Scale body 6) Intellishape beveling / surface reshaping 7) Fastener tool 8) Helix tool 9) Mate and align positioning tool 10) Catalog drag and drop
  11. Being able to boolean parts and maintain the intellishape features was a real game changer for me. This increased my capabilities by a tremendous amount. I am a bit partial to this as it was one of my enhancement requests. I am still waiting for being able to edit these booleans in a separate window like you can for catalog items. This would be helpful when features within it fail. It would also be really cool if the boolean had some features that could be associated with it, like blending intersecting edges.
  12. Cary, No effect running as administrator. Troy
  13. RJ A good suggestion, but no change. In V2018, I could not work in Open GL2 and had never had an issue with that in V2017 on the same computer, so I thought you might have a point. Tried all different combinations of settings and no change. The odd thing is that the snap works fine when you are editing a 2D profile or when you are dropping an intellishape on a part, just not when you are moving with the Triball. Maybe a Triball problem? Thanks, Troy
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