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Rendering option settings


jolizon590016

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Observation

 

Direct X works fine on the 3D scene even with 800+ parts with a 40 sheets associative ICD file.

 

Direct X still works fine on the 3D scene with 1000+ parts

 

OpenGL2 works fine on the 3D scene with 1000+ parts and best with 40+ sheets associative ICD file

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  • 5 months later...

Update along with the current PU1

By default on the Radeon Global Settings(Gaming tab) settings OpenGL Triple Buffering is Off Anti-aliasing Mode at Application setting.

 

I just tinkered it today and set it this way:

global_settings.png

 

Huge difference on IC

 

 

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