Jump to content

Jeff Myler

Community Members
  • Posts

    93
  • Joined

  • Last visited

Jeff Myler's Achievements

Cylinder

Cylinder (3/9)

0

Reputation

  1. Is there a way to see a list of all IronCAD Drawings .icd files associated with a IronCAD scene .ics?
  2. Hello I'm trying to figure out how to create a part that has V-grooved miter cuts that I can fold and unfold like sheet metal. For example, if I wanted to create a miter folded cabinet box out of 3/4" thick MDF board with an open top like shown, what is method that can be folded and unfolded? I started with a sheet metal part, unfolded it, and then dragged intellishape blocks onto sheet metal part, and then chamfered the blocks. When I attempt to fold it back up, those blocks and chamfers disappear. I would need to leave some material when V-grooving and have slight gap to fold and unfold I believed. Perhaps there is an easy method you could share with me? Help appreciated, thanks, Jeff
  3. How in the world did you do model the water and animate that Spencer? I have just begun playing with Keyshot animation and really like it.
  4. I have upgraded to IronCad 2020. I noticed when I want to add new sheet metal stocks it will not let me and buttons to do so are grayed out. Am I missing new procedure to add a new stock material? I do a lot of acrylic sheet with heat bending and have previously entered in new sheet custom sheet stock thicknesses for acrylics like .118 for 1/8", .220 for 1/4", .236 for 6mm PVC Sintra sheet. I don't typically carry over entry additions I have added to sheet stocks in upgrading to a new IronCad version. I think that is tool table or something. When I upgrade to new version a simply add material stocks as I go with projects. Tips and advice appreciated gang.
  5. Thanks for showing me video. I like having it pop up at bottom of window. I find that much better.
  6. Ok, I've looked and can't figure out how to turn off that quick access to next tool feature (the circle tool graphic feature thing that pops up automatically) If only I new what it is called! It annoys me. I want to turn it off.
  7. I typically will create a part for the decal, making it the thickness of the actual vinyl decal. Apply graphic map to the decal. This part decal will show up in your line drawing to indicate position on a bottle for example. You can also unfold the decal for die-line production size.
  8. Thanks Kevin Setting the z-sorting or depth peeling only affects rendering in real time scene, not rendering to file correct? The doc you sent is that in a on-line Ironcad manual?
  9. I have a display diorama that has a clear enclosure that I have applied decals to represent printed leaves on clear plastic. In my real time scene I could not see the leaves on transparent plastic until I rendered to file. I stumbled on Transparency Sorting and it has choices for sorting: Z-sorting(I can not see leaves in real time scene) default setting Depth peeling (I can see the leaves in the scene) Can someone explain what Transparency sorting and its different settings are? Or send me link to information/help. I can't seem to find description of settings
  10. That must have been interesting pattern to create I'd like to see other renderings posted here.
  11. I would like to learn your settings for best on screen view. Is there any chance of getting this video posted in English?
  12. That explanation helps, thank you. I will give the test a try.
  13. I have been using hdri background, with 1 direct light on in scene (shadow OFF) set to .5 and GI set to full illumination & high quality. I like the render results with these settings. Sometimes I set it to Medium quality and GI to just background illumination seems to speed up render times. I guess I still don't really grasp the term "bump Normal". If it is deselected you will not see bump effect? If it is selected you will see bumps?
  14. Can someone explain what deselecting "Ignore Bump Normals" in Global Illumination dialog box does? I believe by default it is selected. I deselected it and it seems my rendering increased several hours in render time. I have a metal display frame that has a noise bump shader to give the effect of textured powder coat.
×
×
  • Create New...