jolizon590016 Posted December 20, 2016 Share Posted December 20, 2016 Observation Direct X works fine on the 3D scene even with 800+ parts with a 40 sheets associative ICD file. Direct X still works fine on the 3D scene with 1000+ parts OpenGL2 works fine on the 3D scene with 1000+ parts and best with 40+ sheets associative ICD file Quote Link to comment Share on other sites More sharing options...
jolizon590016 Posted June 20, 2017 Author Share Posted June 20, 2017 Update along with the current PU1 By default on the Radeon Global Settings(Gaming tab) settings OpenGL Triple Buffering is Off Anti-aliasing Mode at Application setting. I just tinkered it today and set it this way: Huge difference on IC Quote Link to comment Share on other sites More sharing options...
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